Wednesday, March 21, 2012

SketchUp Rendering: Computer Lab

 bird's eye view in perspective

 isometric- parallel projection

 isometric- perspective

 section cut

 hidden line perspective

top orthographic view


Saturday, March 3, 2012

AutoCAD, Photoshop, & Illustrator: What I Would Like to Know

AutoCAD:

-Better ways to rotate entire plans (without AutoCAD freezing)
-How to array more effectively
-Relearn layer properties and what exactly they do (freeze vs. on/off etc.)
-How to open Design Center on my version for Mac/ relearn how to use Design Center
-How to duplicate layouts

Photoshop:

-How to use layers more effectively
-How to make more textures
-Relearn how to save a texture as a pattern
-What history brush tool is
-Relearn how to make different shapes (stars, arrows, etc.)
-Relearn burn & dodge

Illustrator:

-Mesh tool
-Symbol Sprayer tool
-Slice tool
-Blob Brush tool
-More effective ways to apply color

Sunday, February 26, 2012

Design Autobiography 2


The evolution of the wireless mouse has started long since humans started pointing at things. We have always needed to show what we are talking about in a physical way, and this began with the use of hands. Pointing rods were then used as instructional tools to point at things on blackboards and for other presentations. The 1952 brought about the original prototype for a mouse, or "trackball" as it was called then. It was developed for a secret military project and was not patented. As computers became more widespread in the 1960s and 1970s, later models were produced such as the "Smaky Mouse". Apple's first PCs used a boxier version in the 1980s called the Lisa Mouse. Later models of computers in the 90's and 2000's brought about sleeker and more precise mice, still with cords. In the last couple decades, advances in nano receiving technology made it possible to make the mouse wireless, like the one I use that I believe is a product of good design. One could even say that these evolution in pointing technology has brought us back to the finger point, because of touch screens on phones, tablets, and computers.


http://www.thechangeblog.com/watch-where-you-point-that-finger/
http://sloan.stanford.edu/mousesite/Archive/patent/Mouse.html
http://www.superstock.co.uk/stock-photos-images/255-4192A
http://en.wikipedia.org/wiki/File:SmakyMouseAG.jpeg
http://en.wikipedia.org/wiki/File:Apple_Macintosh_Plus_mouse.jpg
http://en.wikipedia.org/wiki/Mouse_(computing)

Monday, January 9, 2012

Design Autobiography 1


My wireless mouse is an example of good design because of its style, ergonomic form, and dual functions. It serves its function well as simply a mouse, using a nano receiver that is small enough to store in a computer's usb port, versus having a cord that can get in the way. The front panel of the mouse serves as a hatch that can store the nano receiver as well as the battery.  The contours of the mouse fit your hand perfectly, using a velvety soft material on the sides. This particular mouse comes in a variety of patterns to fit each individual's personality. I feel as though this object represents my design style because it is beautiful in style, sleek in form, symmetrical and comfortable. It is everything a well designed object should be. 

Culturally this object represents an advance in wireless technology that allows our society to be more productive and able to bring our work wherever we go. It symbolizes the pursuit in technology to continually become smaller and more convenient.

Sub-culturally, this object could represent injustice for the factory workers in China that had to assemble this product for a less than fair price.